Menu

Fight the Power Word, Kill

no we're not the same 'cause we don't know the game

header photo

Blog posts January 2019

Mutant: Year Zero. // transmission 003 //

This was the session where the stopper got pulled out of the mutant powers bottle. SPOILERS for the MY0 metaplot. 

A new PC: Starbuck the Stalker. A shy loner who keeps himself to himself in his 2nd/3rd floor air duct, which he hops up and down to with his frog legs. He's got Extreme Reflexe…

Read more

Why you're in this village that may or may not have a resident Reptile Cult

GM: Put onto cards and pass them all to the first player. You'll want there to be at least one more card than there are players. When you get the remainder back, give secret signs for informants to: the thief, the bandit, the evil sect member. 

Players: choose 1 card and pass the rest on. If you…

Read more

Mutant: Year Zero. transmission 002

Sessions 3 and 4. 

 

A group of wanderers came to the Ark. They said they came from over the mountains to the east. Their leader is a bald, bright-eyed woman called Veronica. They seem to want to settle down, and have made a camp of their own near the Ark. They have no mutations. 

Di…

Read more

The Enemy Within: Death on the Reik (S2E12)

 

Captain's Log, 24th of Summerzeit, 2512.

I woke up early on the 1st of Summerzeit. I was going to rest for another hour, Unterbaum seemed like the safest place in the whole Empire at that moment, but I heard the families singing outside. I know what you are thinking right now: "Happy f…

Read more

Revolution Comes to the Kingdom: Travel

 

1 hex = 10km/6m, but the terrain of the kingdom is rugged and mountainous, so for every hex you traverse, you are really travelling perhaps 20km.

 

When you travel:

Roll (guide’s level + WIS mod) x d6, minimum 2.

Rangers choose one die, others choose two.

1-4: This is…

Read more

OSRoulette - why 1 in 6?

Much of OSR play is in the realm of 1-in-6 or 1-in-3 chances (aka the ideal probabilities, Eero Tuovinen style*), an acceptance of the idea that character skill/ability just isn’t that important in many circumstances. You choose when to take a risk, and the few percentage points of difference that y…

Read more

The Enemy Within: Death on the Reik (S2E11)

 

Captain's Log: 33rd, the last day of Sigmarzeit, 2512.

We got what we needed from the Devil May Care's armoury before setting off for the Devil's Bowl. I specifically wanted to retrieve two boarding axes. Those things were a blessing even outside of naval work: well balanced, light eno…

Read more

Interrogations in BLOCK BY BLOCK

 

This is the current draft of what happens when you have an interrogation/manipulation action scene in BLOCK BY BLOCK. 

 

When you are having a conversation with someone who doesn’t want to help you, HP becomes Hostile Position.

At 0 Hostile Position, you succumb to the other …

Read more

The Enemy Within: Death on the Reik (S2E9&10)

(originally posted 12 Jan 2019)

Captain's Log: 26th Sigmarzeit, Mannslieb can be seen in all its glory, 2512.

This whole rooting out Chaos cultists and frequently seeing horrors thing has been getting to me. I'm starting to feel better suited to killing gruesome abominations than sailing my ow…

Read more

The Enemy Within: Death on the Reik (S2E8)

(originally posted 3 Dec 2018) 

Captain's Log: Marktag, the 17th of Sigmarzeit, 2512.

We emerged from the forest, deciding to pursue the goblins to their foul lair. The Black Peaks were not too far by that point. Like grim spires they loomed over the land. Speaking of which, the land nearby h…

Read more

The Enemy Within: Death on the Reik (S2E7)

(originally posted 25 Nov 2018)

The Devil May Care was my keep for the several days spent in Kemperbad. Wealthy town, curiously situated high up on a cliff. Goods and gentlefolk were transported up towards it by using a system of lifts and winches. Very peculiar sight, seeing all those people asc…

Read more

The Enemy Within: Death on the Reik (S2E6)

(posted by the GM, not an in-character journal entry, on 6 Nov 2018) 

Session recap S2E6: The Devil May Care (or perhaps the Bloody Windfall) sails upriver from Castle Reikgard, five days of slow going against the current.

En route our crew encounter a nobles' party barge. The drunken aristo…

Read more

The Enemy Within: Death on the Reik (S2E5)

(originally posted 30 Sep 2018)
 
 
Captain's Log: Festag, 6th of Sigmarzeit, 2512.
Captain Johann Dasbuut speaking, Harbull is still wonderfully writing this log as our ship’s doctor and chronicler. I believe it is now early morning, so without further ado…

We stood inside…

Read more

The Enemy Within: Death on the Reik (S2E4)

(originally posted 25 Sep 2018) 

Captain's Log: Angest- no Festag... No, maybe? Sigmarzeit, 2512.

I know my uncle Gary would be very angry at my lack of time-keeping but that's not the most important thing right now. Werner is currently comforting the poor dwarf construction worker Thingrum …

Read more

The Enemy Within: Death on the Reik (S2E3)

(originally posted 15 Sep 2018) 

Captain's Log: Festag, the 31st of Pflugzeit, 2512.

The journey to through the Weissbruck Canal was strangely uneventful. I had become increasingly wary of mutants and their ambushes and, although I hide it, I'm still not relieved of this fear. We paid our tol…

Read more

The Enemy Within: Death on the Reik (S2E2)

(originally posted 11 Sep 2018)

Captain's Log: Bezahltag, the 4th of Pflugzeit, 2512.

The Devil May Care (great name, Werner suggested it) has proven herself to be a sturdy and reliable riverboat. It is not the largest vessel a captain could ask for, it's only middling in terms of size com…

Read more

The Enemy Within: Death on the Reik (S2E1)

(originally posted 5 Sep 2018)

We were well rested, and the horrors of the previous night were mostly exorcised. The plan was to get the coinage we had won for ourselves elsewhere, and to rarely if ever speak of the incident again. I cannot speak for certain if Chaos will stop hounding our travel…

Read more

The Enemy Within: Shadows Over Bogenhafen (S1E5)

(originally posted 5 Aug 2018)

We stopped the cart to collect our buried loot as well as get a bit of respite from the day's hardship. Werner was off unearthing the dirt coffers, one thousand fine gold crowns for journey ahead. Wanda was sitting by the fire and absorbed in reading those strange w…

Read more

18 blog posts