Menu

Fight the Power Word, Kill

no we're not the same 'cause we don't know the game

header photo

Free & Paid: information skills for investigative RPGs

I try to eschew GM-initiated investigative spends when running GUMSHOE games. This is a division of information categories you can use in any game, though. 
In GUMSHOE, 'free' info is what you get with a 0-spend of an Investigative Ability that you have. 'Paid' info costs you 1 point. 
In a dice-rolling RPG, you get the 'free' info if you have the relevant knowledge or training; 'paid' requires a successful roll. 
 
Below are some examples. Note how the paid info builds on a related type of free info. 
 
FREE ........ PAID
  • What is the evidence found on the body?  ....... What does it mean? 
  • This person is lying to you. ........ Why are they lying? What are they lying about? 
  • Ask the GM if you know how to identify the mysterious chemical. ..... Tell the GM you know a scientist who can identify the mysterious chemical. 

 

Go Back

Comment