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Deadworld: a 5-room dungeon

Room 1: Entrance
The entrance to the catacombs is located behind a large stone slab carved with depictions of the god Mictlantecuhtli and other underworld deities. Two skeletal guardians wielding flaming scimitars block the path, challenging all who wish to enter the Ministry of Death Administration Branch Office.

Room 2: Registry Office
This room is a disorderly bureaucratic nightmare, with piles of scrolls and loose bones everywhere. A hyena-headed demon named Tzontemoc is frantically trying to process all the newly deceased souls. Players can assist him with filing paperwork or look up information on lost loved ones (he can be bribed with a Soul Coin).

Room 3: Booby-Trapped Storage
This abandoned storage room is now rigged with traps for some reason. Shelves topple with a touch, shelves spring poisoned darts, and the floor collapses in sections. Players must carefully navigate the chaotic puzzle of traps and debris.

Room 4: Smuggler's Den
In a natural cave, the monster Nofaced Gangrel and his undead cronies operate an illegal underground of contraband souls. A fierce battle ensues as the players try to seize the smugglers' unhappy cargo.

Room 5: Archives of Fate
In a vast echoing hall lit by an aurora of souls, the players find vast shelves of omen-inscribed stones chronicling the destiny of all people who ever lived. 

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